I'm an Oxford-based language teacher and learning technologist. I am also a materials developer, teacher trainer, graphic designer and illustrator.
I'm a creative sort and love to push against the boundaries of what can be done to improve learning. My research interests span across many fields, exploring the roles of technology, media, game design, play, and embodied cognition in the process of learning a second language. I am also intensely interested in the role of spatial architecture in the design of learning environments (both real and simulated). For the last four consecutive years I have been nominated for an ELTon (English Language Teaching Innovation Award) in the category of Digital Innovation, for projects that bring these ideas together and apply them to the practice of language teaching.
I'm a regular speaker at national and international ELT events, including IATEFL (2012, 2013, 2015, 2016), The Image Conference (2013, 2015, 2016), Digital ELT Ireland (2013, 2015) and the Social Mobile Web 2.0 Conference, organised by the IATEFL Learning Technologies Special Interest Group (Ireland 2012). I am the co-author of Language Learning with Digital Video, with Ben Goldstein and Scott Thornbury (series editor) for the Cambridge Handbooks for Language Teachers series, and also write ELT, games and edtech-related articles for the Cambridge English Teacher website and academic journals such as the International Journal of Computer-Assisted Language Learning and Teaching. I also design the British Council magazine In English Digital.
Here are a few examples of my design and illustration work. I don't get a lot of time for personal artwork these days, but hopefully I'll be able to add some sketches and ink drawings of Oxford in the near future. As you can see, my interest in architecture extends to the aesthetic as well as the theoretical.